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Sonification simulation in Processing
- Processing 100%
| test | ||
| .gitignore | ||
| biquad.pde | ||
| colorspaces.pde | ||
| filters.pde | ||
| filters2.pde | ||
| helper.pde | ||
| LICENSE | ||
| phasers.pde | ||
| README.md | ||
| sonification.pde | ||
| streams.pde | ||
| test.jpg | ||
| zamtube.pde | ||
Sonification simulation in Processing
Sketch uses sound filters to operate on images. Originaly made as replacement for Audacity.
Setup and run
- Change variables: filename, fileext and foldername to setup image path
- Run
- Press:
- r - to randomly change raw/signal settings
- f - to randomly set filters
- c/click - to randomly set filters' parameters
- SPACE - save current result
- Optional: setup your own filters list in float[][] filters variable
Process
Image -> RAW -> Signal (sound) -> [ filters ] -> Signal -> RAW -> Image
RAW/Signal settings (separately for input and output images)
- RAW format: INTERLEAVED (rgbrgbrgb...) or PLANAR (rrr...ggg...bbb...)
- Colorspace: RGB, OHTA, CMY, XYZ, HCL, LUV, LAB
- Bits for sample: 8, 16, 24
- Sign: SIGNED or UNSIGNED
- Endianess: LITTLE_ENDIAN or BIG_ENDIAN
- Signal encoding: NONE, U_LAW, A_LAW
Filter list (Audacity, LADSPA, own)
DJEQ COMB VYNIL CANYONDELAY VCF303 ECHO PHASER WAHWAH BASSTREBLE SHIFTR TAPSIGMOID TAPAUTOPAN RANDMIX DIVIDER LFOPHASER FOURBYFOURPOLE AUTOPHASER
Authors
Tomasz Sulej, generateme.blog@gmail.com, http://generateme.tumblr.com Bob Verkouteren, bob.verkouteren@gmail.com, http://applesandchickens.com